Listing 1 - 10 of 19 | << page >> |
Sort by
|
Choose an application
Choose an application
De stad is een boeiend knooppunt van mensen, culturen, maatschappelijke sectoren, heden en verleden. Als ruimte is de stad altijd hybride en meerlagig. Op onze onmiddellijke, fysieke ruimte liggen onder meer historische (zie archiveringsmogelijkheden via technologie), culturele (overschrijden van grenzen, globale samenleving) en mentale (ieders beeld van de stad) lagen. Hoe kan je vanuit de stad als lokaal knooppunt creatieve kruisbestuivingen bevorderen tussen uiteenlopende domeinen, disciplines en geografische locaties? Welke rol spelen nieuwe technologieën in het overstijgen van fysieke of mentale grenzen?Genk vormt met ‘Hybride stad’ voor de onderzoekscel Experiency van de Media en Design Academie de uitvalsbasis voor allerlei ruimtelijke experimenten. De stad en de hogeschool zijn immers beide schakels in de creatieve kruisbestuiving tussen onderzoek en praktijk, kunst, design, wetenschap en uiteenlopende maatschappelijke domeinen.
Philosophy and psychology of culture --- Sociology of environment --- Genk --- 373.67 --- 316.334.56 --- C-mine --- KHLIM --- 303.89 --- Studenten KHLim --- hybride stad --- hybride systemen --- hybridisatie --- Architectuuronderzoek --- Onderzoek (architectuur) --- Studentenprojecten --- Urbane sociologie --- sociologie, algemene en sociale ecologie, overige onderwerpen
Choose an application
Choose an application
770.6 --- social design --- FabLab --- diabetes (suikerziekte) --- productdesign, filosofie, esthetiek en kritiek --- 749.07 --- Meubelontwerpers ; designers ; interieurarchitecten --- 749.01 --- Meubelkunst en design ; theorie, filosofie, esthetica --- Product Design ; ontwerpen voor diabetespatiënten (suikerziekte) --- #SBIB:316.334.3M52 --- Medische sociologie: professionele aspecten van de hulpverlening
Choose an application
De betrokkenheid van kinderen in ontwerpprocessen wordt vaak bekritiseerd als zijnde een snelle en heftige of gereduceerde vorm van participatie.- De participatie van kinderen in infrastructuring processen blijft onderbelicht in onderzoek binnen de domeinen van Child Computer Interaction en Participatory Design.- Om empowerende en oprechte vormen van participatie na te streven, zouden kinderen betrokken moeten worden bij het definiëren en vormgeven van participatieve ontwerpprocessen en -methoden.- Het is daarom nodig om de momenten waarop kinderen participeren te herzien, de rollen die zij daarbij aannemen te (her)bekijken en hen te faciliteren bij het ontwerpen van participatieve methoden.- Het onderzoek resulteert in een methodologisch kader dat ondersteuning biedt aan ontwerpers, design onderzoekers en anderen bij het openstellen van participatieve ontwerpprocessen voor kinderen. Dit kader plaatst de participatie van kinderen in een holistische context, die verder gaat dan formele, project-gebaseerde deelname aan design; zo vult het een ontbrekende visie op de participatie van kinderen in ontwerpprocessen in.- Design processes involving children have often been criticised for being ‘fast and furious’ or ‘reduced PD’.- Children’s participation in infrastructuring processes is hardly touched upon in the research fields of Child Computer Interaction and Participatory Design.- To pursue forms of children’s participation that are empowering and genuine, opportunities should be created for children to define PD proceses and methods.- Therefore, it is necessary to rethink the time frames of children’s participation, reconsider children’s roles and facilitate children to design PD methods.- A methodological framework is developed that guides designers, design researchers and practitioners to open up PD processes to children. This framework fills in a missing view on children’s participation by placing it in a holistic context, beyond formal participation and project-based temporality.
Choose an application
Choose an application
Choose an application
Trading Places rethinks, develops, and tests design-driven practices and methods to engage with participation in public space and public issues. With this book we aim to help art and design researchers, students, practitioners, and the multiple stakeholders they collaborate with, to explore what participatory ways of working in our contemporary urban environment entail. Six approaches are discussed: intervention, performative mapping, play, data mining, modelling in dialogue, and curating. Each approach offers a different kind of logic and produces a different type of knowledge. Trading Places invites the reader to discover common ground, explore new territories, and exchange points of view – in short, to trade perspectives on issues of participation. “Over the last half-century, the frontiers of design have rapidly expanded within civil society. This book is an important contribution to the design field in which practice has arguably outpaced corresponding theoretical development. Contributors elucidate socially-engaged design and design research through multiple themes, lexicons, and examples. Designers, educators, and researchers will learn much from the critical and practical perspectives brought into dialogue within Trading Places.” —“Ramia Mazé, Professor of New Frontiers in Design. Aalto University, Helsinki. TRADERS – ‘Training art and design researchers in participation for public space’ – is a programme that focuses on developing a methodological framework to work on public space projects in participatory ways. The TRADERS programme explores ways in which art and design researchers can ‘trade’ or exchange knowledge with multiple participants and disciplines in public space projects and – at the same time – trains them in doing so. TRADERS allows to bundle the strength of disciplines such as art, design, architecture, and urbanism to commonly approach and challenge other disciplines and sectors.
Art --- Architecture --- design [discipline] --- design --- grafisch design --- social design --- 591 --- 766.024 --- informatiedesign --- stedelijkheid --- onderzoek in de kunsten --- designtheorie --- grafisch ontwerp --- grafische vormgeving --- openbare ruimte --- TRADERS (Training art and design researchers in participation for public space) --- 711.61 --- 373.67 --- 711.4 --- 711.16 --- Participatie --- 316.334.54 --- 7.01 --- 711.12 --- Stedenbouw ; openbare plaatsen ; kunst- en designinterventies --- Kunstzinnige ingrepen in de stad --- Onderzoeksprojecten ; TRADERS ; Training Art and Design Researchers in Participation for Public Place --- 770.7 --- 770.6 --- 700.6 --- 719.2 --- participatory design --- interaction design --- interactief design --- productdesign --- stadsontwikkeling --- stadsplanning --- stedenbouw --- stedebouw --- ruimtelijke ordening --- ecologie --- openbare ruimtes --- duurzaamheid --- ontwerpproces --- ontwerppraktijk --- ontwerpmethodiek --- onderzoeksmethoden --- Onderzoek (algemene literatuur) --- Publieke ruimte --- Openbare ruimte --- Onderzoek (design) --- Onderwijs (stedenbouw) --- Stedenbouw --- Stadsvernieuwing --- Bewonersparticipatie --- Kunst ; theorie, filosofie, esthetica --- Stedenbouw. Ruimtelijke ordening ; planningtheorie ; methoden en technieken ; participatie --- interaction design, participatory design, social design --- productdesign, filosofie, esthetiek en kritiek --- beeldende kunst, filosofie, esthetiek en kritiek der beeldende kunst --- planologie-stedebouw, steden
Choose an application
The term ‘participation’ is used frequently within the contexts of design, art, new media and innovation. What is called participation is often no more than simple interaction with participants. A recent generation of designers and artists are noticing an increasing desire for real cooperation, but setting up projects in a participatory way is often not part of their skills. Participation Is Risky describes the negotiations that designers and artists engage in when setting up participatory projects with familiar and strange, public and private, professional and amateur, and other participants. These negotiations are defined as risky trade-offs. ‘Risky’ reflects the uncertainty that artists, designers and participants experience in participatory contexts. Based on detailed case studies of participatory projects and a critical review of the literature, this book offers insight in these uncertain, but valuable trade-offs in a hands-on and reflective way.
Art --- interactive art --- philosophy of art --- collaboration --- participatie
Choose an application
Juvenile detention homes --- Centres pour jeunes délinquants
Listing 1 - 10 of 19 | << page >> |
Sort by
|